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Git Commits -> Revision 3fbd8ab

Revision 3fbd8ab by Brecht Van Lommel (master)
August 9, 2013, 19:55 (GMT)
OpenGL VBO's: free VBO pool before redraw, otherwise this just holds onto memory
after objects are deleted until another big object is added. There's no good reason
to do this, or to think that our pool is somehow much faster than using the OpenGL
API to allocate and free buffers.

Commit Details:

Full Hash: 3fbd8abcfd01b3e8b47bfc8420e2be5fca50036c
SVN Revision: 59035
Parent Commit: a181122
Lines Changed: +16, -2

3 Modified Paths:

/source/blender/gpu/GPU_buffers.h (+1, -0) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+14, -0) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+1, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021