Blender Git Loki

Git Commits -> Revision ff04beb

Revision ff04beb by Dalai Felinto (master)
September 11, 2011, 08:21 (GMT)
partial fix for blenderplayer linking problems (decast retour)
This fix the problem of linking the extern components for the KX module.
The remaining linking issues are related to actual bad level access so the fix is a bit more complex.

Remaining linking issues (osx cmake gcc)
###########
Undefined symbols:
"_buildNavMeshDataByDerivedMesh", referenced from:
KX_NavMeshObject::BuildVertIndArrays(float*&, int&, unsigned short*&, int&, unsigned short*&, float*&, int&, unsigned short*&, int&, int&)in libge_logic_ketsji.a(KX_NavMeshObject.cpp.o)
_applyModifier in libbf_modifiers.a(MOD_navmesh.cpp.o)
"_polyIsConvex", referenced from:
_applyModifier in libbf_modifiers.a(MOD_navmesh.cpp.o)
"_polyNumVerts", referenced from:
KX_NavMeshObject::BuildVertIndArrays(float*&, int&, unsigned short*&, int&, unsigned short*&, float*&, int&, unsigned short*&, int&, int&)in libge_logic_ketsji.a(KX_NavMeshObject.cpp.o)
"_polyFindVertex", referenced from:
KX_NavMeshObject::BuildVertIndArrays(float*&, int&, unsigned short*&, int&, unsigned short*&, float*&, int&, unsigned short*&, int&, int&)in libge_logic_ketsji.a(KX_NavMeshObject.cpp.o)
KX_NavMeshObject::BuildVertIndArrays(float*&, int&, unsigned short*&, int&, unsigned short*&, float*&, int&, unsigned short*&, int&, int&)in libge_logic_ketsji.a(KX_NavMeshObject.cpp.o)
KX_NavMeshObject::BuildVertIndArrays(float*&, int&, unsigned short*&, int&, unsigned short*&, float*&, int&, unsigned short*&, int&, int&)in libge_logic_ketsji.a(KX_NavMeshObject.cpp.o)
############

Commit Details:

Full Hash: ff04beb3e4681e6849030595c80ed692c3bd9be1
SVN Revision: 40117
Parent Commit: c400046
Lines Changed: +1, -0

1 Modified Path:

/source/blenderplayer/CMakeLists.txt (+1, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021