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Git Commits -> Revision 40dd404

Revision 40dd404 by Brecht Van Lommel (cycles-x)
June 4, 2021, 13:08 (GMT)
Cycles X: restore shader raytracing for AO and bevel nodes

Adds a dedicated shade_surface_raytrace kernel to avoid slowing down the other
shaders on the GPU, as happened before.

Differential Revision: https://developer.blender.org/D11418

Commit Details:

Full Hash: 40dd4041be10eb0b45a911c1ca98430e9eed53a0
Parent Commit: 781696e
Lines Changed: +236, -74

1 Added Path:

/intern/cycles/kernel/device/optix/kernel_shader_raytrace.cu (+31, -0) (View)

17 Modified Paths:

/intern/cycles/device/cuda/queue.cpp (+1, -0) (Diff)
/intern/cycles/device/device_kernel.cpp (+2, -0) (Diff)
/intern/cycles/device/optix/device_impl.cpp (+55, -18) (Diff)
/intern/cycles/device/optix/device_impl.h (+16, -3) (Diff)
/intern/cycles/device/optix/queue.cpp (+21, -11) (Diff)
/intern/cycles/integrator/path_trace_work_gpu.cpp (+23, -10) (Diff)
/intern/cycles/integrator/path_trace_work_gpu.h (+2, -1) (Diff)
/intern/cycles/kernel/CMakeLists.txt (+10, -4) (Diff)
/intern/cycles/kernel/device/cuda/kernel.cu (+15, -2) (Diff)
/intern/cycles/kernel/integrator/integrator_intersect_closest.h (+10, -2) (Diff)
/intern/cycles/kernel/integrator/integrator_megakernel.h (+3, -0) (Diff)
/intern/cycles/kernel/integrator/integrator_shade_surface.h (+15, -8) (Diff)
/intern/cycles/kernel/integrator/integrator_subsurface.h (+11, -2) (Diff)
/intern/cycles/kernel/kernel_types.h (+1, -0) (Diff)
/intern/cycles/kernel/svm/svm.h (+0, -13) (Diff)
/intern/cycles/kernel/svm/svm_ao.h (+10, -0) (Diff)
/intern/cycles/kernel/svm/svm_bevel.h (+10, -0) (Diff)
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