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Git Commits -> Revision 442664e
Revision 442664e by Antonis Ryakiotakis (master) February 25, 2015, 21:05 (GMT) |
SSAO: sampling coordinates go out of screen, reject the sample Previous behaviour would get occlusion at borders which could create over occlusion at edges of the screen. |
Commit Details:
Full Hash: 442664e02ca1be5c46a5b5771599f58b0a55b1e6
Parent Commit: 6a65bc9
Lines Changed: +3, -0
1 Modified Path:
/source/blender/gpu/shaders/gpu_shader_fx_ssao_frag.glsl (+3, -0) (Diff)