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Git Commits -> Revision 4741ad1

Revision 4741ad1 by Chris Want (master)
April 14, 2005, 03:11 (GMT)
Having come to understand the nature of bug #1576 a little better,
I can now say that I declared it fixed erroneously before, and
I hope that when I call it fixed now it can really, truly be laid
to rest.

Sometimes when you escape a transform on an object that is the
target of an IK constraint on an armature bone, the rotations were
not restored correctly on the bones in the IK chain. This commit
fixes this problem in a rather brute force manner.

Commit Details:

Full Hash: 4741ad101ad7ed6073ad6932607545130ee60812
SVN Revision: 4241
Parent Commit: f2678b8
Lines Changed: +14, -0

1 Modified Path:

/source/blender/src/editobject.c (+14, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021