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Git Commits -> Revision 47ec039
Revision 47ec039 by Antonis Ryakiotakis (master) June 18, 2014, 15:40 (GMT) |
Fix T40679. Cleanest way here is not do bounding box collision for editmeshes at all. Decision is taken because: * Usually we want to do the snapping to the edited mesh anyway (when we don't the mesh is skipped completely, so we don't need to worry for extra checks) * Bounding box is calculated from derived mesh. This means that for subsurfed meshes for instance, the bounding box may be significantly smaller than the size of the edit mesh. |
Commit Details:
Full Hash: 47ec0394ca3d03e07c07a67e8f8d1625aedd39dd
Parent Commit: d9de1b3
Lines Changed: +9, -7
1 Modified Path:
/source/blender/editors/transform/transform_snap.c (+9, -7) (Diff)