Blender Git Loki
Git Commits -> Revision 48f483d
Revision 48f483d by Benoit Bolsee (master) April 22, 2009, 18:20 (GMT) |
BGE: some more cleanup, implement proper GetReplica/ProcessReplica workflow for touch/near/radar sensor. Remove duplicated code. |
Commit Details:
Full Hash: 48f483d14f1ff6dd9e5b4c87cb8d75ac862f3157
SVN Revision: 19876
Parent Commit: b22819f
Lines Changed: +29, -55
6 Modified Paths:
/source/gameengine/Ketsji/KX_NearSensor.cpp (+14, -30) (Diff)
/source/gameengine/Ketsji/KX_NearSensor.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_RadarSensor.cpp (+5, -23) (Diff)
/source/gameengine/Ketsji/KX_RadarSensor.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_TouchSensor.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_TouchSensor.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_NearSensor.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_RadarSensor.cpp (+5, -23) (Diff)
/source/gameengine/Ketsji/KX_RadarSensor.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_TouchSensor.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_TouchSensor.h (+1, -0) (Diff)