Blender Git Loki
Git Commits -> Revision 49003dd
Revision 49003dd by Dalai Felinto (master) May 16, 2013, 21:37 (GMT) |
partial revert of commit 54126 - (BGE UI: removing " use_occlusion_culling" from the ui) bug reported by Eloy Felix over email Apparently there are some files that will perform better with "use_occlusion_culling" off. For now the UI option can return. Technically this could make into 2.67a, but the string is not localized (it'll be in English). Not sure what is more important here: - consistent UI OR to expose in the UI an option some people need |
Commit Details:
Full Hash: 49003dd90c45cd6f595112908ca66e28e26f5888
SVN Revision: 56865
Parent Commit: 8e487be
Lines Changed: +8, -4
1 Modified Path:
/release/scripts/startup/bl_ui/properties_game.py (+8, -4) (Diff)