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Git Commits -> Revision 4941107

Revision 4941107 by Erwin Coumans (master)
December 1, 2006, 01:04 (GMT)
- enabled compound collision objects, requires 'clear parent inverse'
- fixed some issues with kinematic objects, introduced during Bullet 2.x upgrade

Commit Details:

Full Hash: 4941107f927c3717a113b82463193caae0022d8c
SVN Revision: 9132
Parent Commit: 51ce503
Lines Changed: +167, -53

9 Modified Paths:

/source/blender/makesdna/DNA_object_types.h (+2, -0) (Diff)
/source/blender/python/api2_2x/Object.c (+1, -1) (Diff)
/source/blender/src/buttons_logic.c (+6, -2) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+48, -27) (Diff)
/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp (+28, -0) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h (+4, -1) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+72, -20) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+2, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+4, -1) (Diff)
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