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Git Commits -> Revision 4afa6a2

Revision 4afa6a2 by Brecht Van Lommel (master)
March 13, 2008, 10:27 (GMT)

Attempted fix for bug #8441: editing in particle mode with limit visible
enabled is really slow on some cards. Cause might be the large number of
calls to glReadPixels, now it uses the same system as sculpt to store
the depths once, code was already there for the case those depths were
available, it just wasn't storing them.

Commit Details:

Full Hash: 4afa6a259435f7dab12c2f79771827d6ed0e2e57
SVN Revision: 14082
Parent Commit: 923b577
Lines Changed: +8, -6

1 Modified Path:

/source/blender/src/drawview.c (+8, -6) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021