Blender Git Loki
Git Commits -> Revision 4b48a5a
Revision 4b48a5a by Brecht Van Lommel (master) November 1, 2011, 11:00 (GMT) |
Fix #29101: 2D Tilt on Bezier Curve Bug? Changing tilt for 2D curves doesn't really hurt, just makes things not so clear tosee what's going on because you're changing value which isn't used at all for 2D curves. Disallwo to run TRANSFORM_OT_tilt operator for 2D curves. Also made a correct fix for incorrect shortcut for tilt in 3D viewport toolbar, it was really confusing to have almost the same operators (TRANSFORM_OT_tilt and TRANSFORM_OT_transform with mode=tilt) in keymap. Better to use tilt operator in toolbar. |
Commit Details:
Full Hash: 4b48a5a497136e6839474a7089e9674fe31b1fc9
SVN Revision: 41439
Parent Commit: dd8a575
Lines Changed: +14, -3
5 Modified Paths:
/release/scripts/startup/bl_ui/space_view3d_toolbar.py (+1, -1) (Diff)
/source/blender/editors/curve/curve_ops.c (+0, -1) (Diff)
/source/blender/editors/include/ED_screen.h (+1, -0) (Diff)
/source/blender/editors/screen/screen_ops.c (+11, -0) (Diff)
/source/blender/editors/transform/transform_ops.c (+1, -1) (Diff)
/source/blender/editors/curve/curve_ops.c (+0, -1) (Diff)
/source/blender/editors/include/ED_screen.h (+1, -0) (Diff)
/source/blender/editors/screen/screen_ops.c (+11, -0) (Diff)
/source/blender/editors/transform/transform_ops.c (+1, -1) (Diff)