Blender Git Loki

Git Commits -> Revision 4e05389

July 22, 2013, 23:55 (GMT)
Blender now runs when compiled with ANGLE and draws to the screen without triggering a GPU_SAFETY abort.

This is a big f***ing deal. I feel like I've gotten a really nice present for my birthday today :-)

Commit Details:

Full Hash: 4e053891f9b0b1c13adc0041760b41ddc084630c
SVN Revision: 58521
Parent Commit: b70cc3b
Lines Changed: +505, -169

45 Modified Paths:

/CMakeLists.txt (+7, -1) (Diff)
/extern/glew-es/include/GL/glesew.h (+1, -0) (Diff)
/extern/glew-es/src/glew.c (+35, -2) (Diff)
/intern/ghost/intern/GHOST_WindowWin32.cpp (+2, -5) (Diff)
/source/blender/blenfont/intern/blf.c (+12, -2) (Diff)
/source/blender/editors/animation/keyframes_draw.c (+2, -2) (Diff)
/source/blender/editors/gpencil/drawgpencil.c (+2, -2) (Diff)
/source/blender/editors/gpencil/gpencil_paint.c (+2, -2) (Diff)
/source/blender/editors/interface/interface.c (+10, -2) (Diff)
/source/blender/editors/interface/interface_draw.c (+14, -14) (Diff)
/source/blender/editors/interface/interface_icons.c (+21, -10) (Diff)
/source/blender/editors/interface/interface_panel.c (+2, -2) (Diff)
/source/blender/editors/interface/interface_widgets.c (+6, -6) (Diff)
/source/blender/editors/mask/mask_draw.c (+2, -2) (Diff)
/source/blender/editors/physics/particle_edit.c (+2, -2) (Diff)
/source/blender/editors/screen/area.c (+4, -4) (Diff)
/source/blender/editors/screen/glutil.c (+25, -9) (Diff)
/source/blender/editors/screen/screendump.c (+2, -2) (Diff)
/source/blender/editors/sculpt_paint/paint_cursor.c (+12, -4) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+2, -2) (Diff)
/source/blender/editors/sculpt_paint/paint_stroke.c (+2, -2) (Diff)
/source/blender/editors/space_clip/clip_dopesheet_draw.c (+2, -2) (Diff)
/source/blender/editors/space_graph/graph_draw.c (+9, -9) (Diff)
/source/blender/editors/space_nla/nla_draw.c (+2, -2) (Diff)
/source/blender/editors/space_node/drawnode.c (+10, -10) (Diff)
/source/blender/editors/space_node/node_draw.c (+14, -14) (Diff)
/source/blender/editors/space_sequencer/sequencer_draw.c (+15, -3) (Diff)
/source/blender/editors/space_view3d/drawmesh.c (+13, -2) (Diff)
/source/blender/editors/space_view3d/view3d_ruler.c (+2, -2) (Diff)
/source/blender/editors/uvedit/uvedit_draw.c (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+19, -6) (Diff)
/source/blender/gpu/intern/gpu_immediate.h (+0, -4) (Diff)
/source/blender/gpu/intern/gpu_immediate_internal.h (+0, -21) (Diff)
/source/blender/gpu/intern/gpu_lighting.c (+7, -1) (Diff)
/source/blender/gpu/intern/gpu_lighting_glsl.c (+6, -0) (Diff)
/source/blender/gpu/intern/gpu_lighting_inline.h (+69, -3) (Diff)
/source/blender/gpu/intern/gpu_matrix.c (+40, -0) (Diff)
/source/blender/gpu/intern/gpu_raster.c (+46, -1) (Diff)
/source/blender/gpu/intern/gpu_raster.h (+3, -0) (Diff)
/source/blender/gpu/intern/gpu_safety.h (+39, -2) (Diff)
/source/blender/gpu/intern/gpu_simple_shader.c (+4, -0) (Diff)
/source/blender/gpu/intern/gpu_state_latch.c (+21, -0) (Diff)
/source/blender/windowmanager/intern/wm_draw.c (+0, -4) (Diff)
/source/blender/windowmanager/intern/wm_operators.c (+14, -4) (Diff)
/source/creator/CMakeLists.txt (+1, -0) (Diff)
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