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Git Commits -> Revision 4fbebd6

Revision 4fbebd6 by Lukas Toenne (strand_gpu, strand_nodes)
July 2, 2016, 12:46 (GMT)
Use an additional texture buffer for storing curve indices.

The geometry shader will need to do 2 texture lookups per control,
first for getting the control curve start and length, then for
reading the appropriate curve vertices.

Commit Details:

Full Hash: 4fbebd6c09c3a5aa848bd520ce05b2fb57545e9e
Parent Commit: 6a21045
Lines Changed: +35, -0

2 Modified Paths:

/source/blender/gpu/GPU_buffers.h (+2, -0) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+33, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021