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Git Commits -> Revision 50ec450

Revision 50ec450 by Kent Mein (master)
December 3, 2002, 15:52 (GMT)


Had to make the patch for casting a little more complicated.

m_MotionState->getWorldOrientation((float)worldquat[1],
(float)worldquat[2],(float)worldquat[3],(float)worldquat[0]);

Is now:

#ifdef dDOUBLE
m_MotionState->getWorldOrientation((float)worldquat[1],
(float)worldquat[2],(float)worldquat[3],(float)worldquat[0]);
#else
m_MotionState->getWorldOrientation(worldquat[1],
worldquat[2],worldquat[3],worldquat[0]);
#endif


Kent
--
[email protected]

Commit Details:

Full Hash: 50ec450e6483aebac88fa26ccad9fb455012c2f0
SVN Revision: 157
Parent Commit: 671a355
Lines Changed: +18, -1

1 Modified Path:

/source/gameengine/Physics/BlOde/OdePhysicsController.cpp (+18, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021