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Git Commits -> Revision 5574655

Revision 5574655 by Brecht Van Lommel (master)
October 3, 2008, 19:34 (GMT)
Fix for part of bug #17464, though not the original issue yet. A GLSL
shadow drawing fix also affected 3d view opengl render, hiding armatures,
now there's separate flags for it.

Commit Details:

Full Hash: 5574655dad77e697c494dfff80ecfeeb7796ba9b
SVN Revision: 16902
Parent Commit: 128ee40
Lines Changed: +17, -25

6 Modified Paths:

/source/blender/blenkernel/BKE_global.h (+2, -2) (Diff)
/source/blender/src/buttons_editing.c (+0, -4) (Diff)
/source/blender/src/drawarmature.c (+1, -1) (Diff)
/source/blender/src/drawobject.c (+7, -7) (Diff)
/source/blender/src/drawview.c (+7, -10) (Diff)
/source/blender/src/view.c (+0, -1) (Diff)
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