Blender Git Loki
Git Commits -> Revision 558b8da
Revision 558b8da by Erwin Coumans (master) August 2, 2005, 14:59 (GMT) |
added python binding for debugdraw, tweaked friction, some more preparations but no real functionality added yet |
Commit Details:
Full Hash: 558b8daf67bc986210d2ca9f778872ec6a4fab3b
SVN Revision: 4995
Parent Commit: 292c03a
Lines Changed: +52, -26
7 Modified Paths:
/extern/bullet/Bullet/Bullet3_vc7.vcproj (+0, -3) (Diff)
/extern/bullet/Bullet/Bullet3_vc8.vcproj (+4, -0) (Diff)
/extern/bullet/BulletDynamics/Dynamics/ContactJoint.cpp (+5, -4) (Diff)
/extern/bullet/LinearMath/SimdQuadWord.h (+3, -3) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+5, -4) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+8, -11) (Diff)
/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp (+27, -1) (Diff)
/extern/bullet/Bullet/Bullet3_vc8.vcproj (+4, -0) (Diff)
/extern/bullet/BulletDynamics/Dynamics/ContactJoint.cpp (+5, -4) (Diff)
/extern/bullet/LinearMath/SimdQuadWord.h (+3, -3) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+5, -4) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+8, -11) (Diff)
/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp (+27, -1) (Diff)