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Git Commits -> Revision 59e4600

Revision 59e4600 by Bastien Montagne (master)
November 11, 2013, 20:37 (GMT)
Fix [#37380] vertex paint colors don't render.

Another Evil Typo (r) one, you could add much more than the 8 allowed VCol layers!

Note: added some (warning-only) checks in mesh validate functions, but we still have a big issue with new cdlayer merge function, which could generate more than 8 layers of UVs or VCol... Don't know yet how to handle this situation. :(

Commit Details:

Full Hash: 59e46005261ea2739fe3d3009ac7cc43fdfa6833
SVN Revision: 61232
Parent Commit: 7fc1088
Lines Changed: +30, -2

2 Modified Paths:

/source/blender/blenkernel/intern/mesh_validate.c (+29, -1) (Diff)
/source/blender/editors/mesh/mesh_data.c (+1, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021