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Git Commits -> Revision 5a293de
Revision 5a293de by Germano Cavalcante (master) January 12, 2018, 17:09 (GMT) |
Draw Manager: Edit Mode Shader: Remove `#ifdef GPU_INTEL` The problem with memory alignment on Intel GPUs does not happen anymore after the last shader changes. |
Commit Details:
Full Hash: 5a293de9257bf90e755dab1c45b7e7896eedf0bf
Parent Commit: 49d51a1
Lines Changed: +4, -28
4 Modified Paths:
/source/blender/draw/modes/shaders/edit_mesh_overlay_frag.glsl (+1, -7) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_edge.glsl (+1, -7) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_tri.glsl (+1, -7) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_loosevert_vert.glsl (+1, -7) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_edge.glsl (+1, -7) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_tri.glsl (+1, -7) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_loosevert_vert.glsl (+1, -7) (Diff)