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Git Commits -> Revision 5a8629c
Revision 5a8629c by Antonis Ryakiotakis (master) May 4, 2015, 11:53 (GMT) |
Different drawing for object centers. Code here did depth test always and depth range 0.0. There is no real reason for object centers to write and get tested against depth buffer in this case, just disable the depth test instead ;) Helps with blurry object centers in depth of field mode too (centers wrote depth 0 and were always blurry) |
Commit Details:
Full Hash: 5a8629c0d7da6cfb4b696f1787111c9492e03aba
Parent Commit: be30070
Lines Changed: +2, -7
1 Modified Path:
/source/blender/editors/space_view3d/drawobject.c (+2, -7) (Diff)