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Git Commits -> Revision 5b9bb68

Revision 5b9bb68 by Aaron Carlisle (master)
June 23, 2020, 23:21 (GMT)
UI: ShaderFX: Manually add X/Z labels for rim lighting

These need to be labeled manually because offset is a #PROP_PIXEL.

Matches other changes made in rBbb4cef71eeaf36aa61187d47b8a8ae06ba55f7c0

Commit Details:

Full Hash: 5b9bb688e79cc1d6e79a1d3f92c8d6deb3b6b064
Parent Commit: 49234c1
Lines Changed: +14, -2

1 Modified Path:

/source/blender/shader_fx/intern/FX_shader_rim.c (+14, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021