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Git Commits -> Revision 5e4bad2
Revision 5e4bad2 by Brecht Van Lommel (master) August 7, 2017, 12:01 (GMT) |
Cycles: remove option to disable transparent shadows globally. We already detect this automatically based on shading nodes and per shader settings, and performance of this option is ok now all devices. Differential Revision: https://developer.blender.org/D2767 |
Commit Details:
Full Hash: 5e4bad2c00e466bfc013f8ad9edac7ad66938001
Parent Commit: d175216
Lines Changed: +7, -25
8 Modified Paths:
/intern/cycles/blender/addon/presets.py (+0, -1) (Diff)
/intern/cycles/blender/addon/properties.py (+0, -5) (Diff)
/intern/cycles/blender/addon/ui.py (+0, -1) (Diff)
/intern/cycles/blender/blender_sync.cpp (+0, -1) (Diff)
/intern/cycles/render/integrator.cpp (+6, -12) (Diff)
/intern/cycles/render/integrator.h (+0, -1) (Diff)
/intern/cycles/render/session.cpp (+0, -1) (Diff)
/intern/cycles/render/shader.cpp (+1, -3) (Diff)
/intern/cycles/blender/addon/properties.py (+0, -5) (Diff)
/intern/cycles/blender/addon/ui.py (+0, -1) (Diff)
/intern/cycles/blender/blender_sync.cpp (+0, -1) (Diff)
/intern/cycles/render/integrator.cpp (+6, -12) (Diff)
/intern/cycles/render/integrator.h (+0, -1) (Diff)
/intern/cycles/render/session.cpp (+0, -1) (Diff)
/intern/cycles/render/shader.cpp (+1, -3) (Diff)