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Git Commits -> Revision 5ef9a20

Revision 5ef9a20 by Dalai Felinto (master)
March 21, 2013, 23:20 (GMT)
BGE bugfix for [#34505] Vertex Colors not working in the BGE (for custom GLSL shaders) when multitexture and no material

Bug introduced on rev.36723

Commit Details:

Full Hash: 5ef9a20671e80d88528ac8fefa471855a2db1f9f
SVN Revision: 55487
Parent Commit: f254ba7
Lines Changed: +3, -2

1 Modified Path:

/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+3, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021