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Git Commits -> Revision 601b8c1

Revision 601b8c1 by Brecht Van Lommel (master)
May 27, 2013, 17:48 (GMT)
Fix #35505: cycles object space normal mapping did not match blender internal.
Now it uses the same (strange) YZ flipping convention.

Commit Details:

Full Hash: 601b8c1041a6eece565e575d127a6056bc45cbbb
SVN Revision: 57058
Parent Commit: 833ca58
Lines Changed: +23, -4

3 Modified Paths:

/intern/cycles/kernel/shaders/node_normal_map.osl (+12, -2) (Diff)
/intern/cycles/kernel/svm/svm_tex_coord.h (+6, -2) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+5, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021