Blender Git Loki

Git Commits -> Revision 63048b6

Revision 63048b6 by Kester Maddock (master)
April 24, 2004, 06:40 (GMT)
Synchronise game engine with Tuhopuu2 tree.

Commit Details:

Full Hash: 63048b6cf4358dc9231e0704e03e0f8d5729a174
SVN Revision: 2389
Parent Commit: a46f456
Lines Changed: +487, -341

28 Modified Paths:

/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+17, -28) (Diff)
/source/gameengine/Converter/BL_SkinMeshObject.cpp (+3, -3) (Diff)
/source/gameengine/Converter/BL_SkinMeshObject.h (+1, -1) (Diff)
/source/gameengine/Expressions/ListValue.cpp (+3, -3) (Diff)
/source/gameengine/Expressions/Operator1Expr.h (+1, -1) (Diff)
/source/gameengine/Expressions/Operator2Expr.cpp (+5, -5) (Diff)
/source/gameengine/Expressions/Value.cpp (+2, -2) (Diff)
/source/gameengine/Expressions/VoidValue.h (+2, -2) (Diff)
/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.cpp (+4, -2) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+97, -71) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+14, -11) (Diff)
/source/gameengine/Ketsji/KX_IPhysicsController.cpp (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.h (+3, -0) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsController.h (+1, -1) (Diff)
/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h (+35, -27) (Diff)
/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp (+91, -60) (Diff)
/source/gameengine/Physics/Sumo/SumoPhysicsController.cpp (+1, -1) (Diff)
/source/gameengine/Physics/Sumo/SumoPhysicsController.h (+36, -21) (Diff)
/source/gameengine/Rasterizer/RAS_IRasterizer.h (+98, -11) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.cpp (+28, -62) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.h (+5, -3) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/mkglext.py (+7, -5) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp (+19, -13) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.h (+1, -0) (Diff)
/source/gameengine/SceneGraph/SG_Controller.cpp (+1, -0) (Diff)
/source/gameengine/SceneGraph/SG_Controller.h (+3, -0) (Diff)
/source/gameengine/SceneGraph/SG_Spatial.cpp (+6, -6) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021