Blender Git Loki

Git Commits -> Revision 64039bd

Revision 64039bd by Bastien Montagne (master)
June 2, 2012, 19:58 (GMT)
Fixing most (if not all) remaining issues with nodes UI i18n.

Note that I had to script-tag all sokets' names, as they are currently completely unknown from bpy.types (and hence unreachable for our po generating scripts).

Commit Details:

Full Hash: 64039bdf44c5c920973915e333de2bcd1c861a8d
SVN Revision: 47353
Parent Commit: d6128ae
Lines Changed: +669, -660

146 Modified Paths:

/source/blender/editors/space_node/drawnode.c (+79, -76) (Diff)
/source/blender/editors/space_node/node_templates.c (+1, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_alphaOver.c (+4, -4) (Diff)
/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_blur.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_bokehblur.c (+5, -5) (Diff)
/source/blender/nodes/composite/nodes/node_composite_bokehimage.c (+1, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_boxmask.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_brightness.c (+4, -4) (Diff)
/source/blender/nodes/composite/nodes/node_composite_channelMatte.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c (+4, -4) (Diff)
/source/blender/nodes/composite/nodes/node_composite_colorbalance.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_colorcorrection.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_colorMatte.c (+4, -4) (Diff)
/source/blender/nodes/composite/nodes/node_composite_colorSpill.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_composite.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_crop.c (+2, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_curves.c (+8, -8) (Diff)
/source/blender/nodes/composite/nodes/node_composite_defocus.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_diffMatte.c (+4, -4) (Diff)
/source/blender/nodes/composite/nodes/node_composite_dilate.c (+2, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_directionalblur.c (+2, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_displace.c (+5, -5) (Diff)
/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c (+4, -4) (Diff)
/source/blender/nodes/composite/nodes/node_composite_ellipsemask.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_filter.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_flip.c (+2, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_gamma.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_glare.c (+2, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_huecorrect.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_idMask.c (+2, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_image.c (+28, -28) (Diff)
/source/blender/nodes/composite/nodes/node_composite_invert.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_lensdist.c (+4, -4) (Diff)
/source/blender/nodes/composite/nodes/node_composite_levels.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_mapUV.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_mapValue.c (+2, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_math.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_mixrgb.c (+4, -4) (Diff)
/source/blender/nodes/composite/nodes/node_composite_movieclip.c (+5, -5) (Diff)
/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c (+2, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_normal.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_normalize.c (+2, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_premulkey.c (+2, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_rgb.c (+1, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_rotate.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_scale.c (+4, -4) (Diff)
/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c (+10, -10) (Diff)
/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c (+10, -10) (Diff)
/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c (+10, -10) (Diff)
/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c (+10, -10) (Diff)
/source/blender/nodes/composite/nodes/node_composite_setalpha.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_splitViewer.c (+2, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c (+2, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_switch.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_texture.c (+4, -4) (Diff)
/source/blender/nodes/composite/nodes/node_composite_tonemap.c (+2, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_transform.c (+6, -6) (Diff)
/source/blender/nodes/composite/nodes/node_composite_translate.c (+4, -4) (Diff)
/source/blender/nodes/composite/nodes/node_composite_valToRgb.c (+5, -5) (Diff)
/source/blender/nodes/composite/nodes/node_composite_value.c (+1, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_vecBlur.c (+4, -4) (Diff)
/source/blender/nodes/composite/nodes/node_composite_viewer.c (+3, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_zcombine.c (+6, -6) (Diff)
/source/blender/nodes/composite/node_composite_util.h (+2, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_add_shader.c (+3, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_attribute.c (+3, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_background.c (+3, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_brightness.c (+4, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c (+4, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c (+3, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c (+4, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c (+3, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c (+2, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.c (+2, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c (+3, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_camera.c (+3, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_curves.c (+6, -6) (Diff)
/source/blender/nodes/shader/nodes/node_shader_emission.c (+3, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_fresnel.c (+2, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_gamma.c (+3, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_geom.c (+9, -9) (Diff)
/source/blender/nodes/shader/nodes/node_shader_geometry.c (+7, -7) (Diff)
/source/blender/nodes/shader/nodes/node_shader_holdout.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c (+6, -6) (Diff)
/source/blender/nodes/shader/nodes/node_shader_invert.c (+3, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_layer_weight.c (+3, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_light_falloff.c (+5, -5) (Diff)
/source/blender/nodes/shader/nodes/node_shader_light_path.c (+8, -8) (Diff)
/source/blender/nodes/shader/nodes/node_shader_mapping.c (+2, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_material.c (+24, -24) (Diff)
/source/blender/nodes/shader/nodes/node_shader_math.c (+3, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_mixRgb.c (+4, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_mix_shader.c (+4, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_normal.c (+3, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_object_info.c (+4, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_output.c (+2, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_output_lamp.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_output_material.c (+3, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_output_world.c (+2, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_rgb.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c (+8, -8) (Diff)
/source/blender/nodes/shader/nodes/node_shader_squeeze.c (+4, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_texture.c (+3, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_checker.c (+6, -6) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_coord.c (+7, -7) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_environment.c (+2, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c (+3, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_image.c (+3, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_magic.c (+5, -5) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c (+9, -9) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_noise.c (+6, -6) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_sky.c (+2, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c (+4, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_wave.c (+7, -7) (Diff)
/source/blender/nodes/shader/nodes/node_shader_valToRgb.c (+5, -5) (Diff)
/source/blender/nodes/shader/nodes/node_shader_value.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vectMath.c (+4, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_volume_isotropic.c (+3, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_volume_transparent.c (+3, -3) (Diff)
/source/blender/nodes/shader/node_shader_util.h (+2, -0) (Diff)
/source/blender/nodes/texture/nodes/node_texture_at.c (+3, -3) (Diff)
/source/blender/nodes/texture/nodes/node_texture_bricks.c (+8, -8) (Diff)
/source/blender/nodes/texture/nodes/node_texture_checker.c (+4, -4) (Diff)
/source/blender/nodes/texture/nodes/node_texture_compose.c (+5, -5) (Diff)
/source/blender/nodes/texture/nodes/node_texture_coord.c (+1, -1) (Diff)
/source/blender/nodes/texture/nodes/node_texture_curves.c (+3, -3) (Diff)
/source/blender/nodes/texture/nodes/node_texture_decompose.c (+5, -5) (Diff)
/source/blender/nodes/texture/nodes/node_texture_distance.c (+3, -3) (Diff)
/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c (+6, -6) (Diff)
/source/blender/nodes/texture/nodes/node_texture_image.c (+1, -1) (Diff)
/source/blender/nodes/texture/nodes/node_texture_invert.c (+2, -2) (Diff)
/source/blender/nodes/texture/nodes/node_texture_math.c (+3, -3) (Diff)
/source/blender/nodes/texture/nodes/node_texture_mixRgb.c (+4, -4) (Diff)
/source/blender/nodes/texture/nodes/node_texture_output.c (+2, -2) (Diff)
/source/blender/nodes/texture/nodes/node_texture_proc.c (+24, -24) (Diff)
/source/blender/nodes/texture/nodes/node_texture_rotate.c (+4, -4) (Diff)
/source/blender/nodes/texture/nodes/node_texture_scale.c (+3, -3) (Diff)
/source/blender/nodes/texture/nodes/node_texture_texture.c (+3, -3) (Diff)
/source/blender/nodes/texture/nodes/node_texture_translate.c (+3, -3) (Diff)
/source/blender/nodes/texture/nodes/node_texture_valToNor.c (+3, -3) (Diff)
/source/blender/nodes/texture/nodes/node_texture_valToRgb.c (+4, -4) (Diff)
/source/blender/nodes/texture/nodes/node_texture_viewer.c (+1, -1) (Diff)
/source/blender/nodes/texture/node_texture_util.h (+2, -0) (Diff)
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