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Git Commits -> Revision 666fe94

Revision 666fe94 by Lukas Toenne (strand_gpu, strand_nodes)
June 30, 2016, 11:12 (GMT)
GPU code for vertex and edge buffers of strands.

This is a modification of the DerivedMesh code, which relies too much
on the DerivedMesh data structure to be used directly.

Commit Details:

Full Hash: 666fe947afac6292cc8e41fc1d9c4a987f9c25a7
Parent Commit: 9fe6919
Lines Changed: +340, -68

10 Modified Paths:

/source/blender/blenkernel/BKE_strands.h (+9, -1) (Diff)
/source/blender/blenkernel/intern/strands.c (+8, -4) (Diff)
/source/blender/blenloader/intern/readfile.c (+2, -1) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+2, -1) (Diff)
/source/blender/editors/space_view3d/drawstrands.c (+16, -4) (Diff)
/source/blender/gpu/GPU_buffers.h (+20, -0) (Diff)
/source/blender/gpu/GPU_strands.h (+9, -9) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+230, -3) (Diff)
/source/blender/gpu/intern/gpu_strands.c (+30, -30) (Diff)
/source/blender/makesdna/DNA_strand_types.h (+14, -15) (Diff)
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