Blender Git Loki
Git Commits -> Revision 674d1b8
Revision 674d1b8 by Joshua Leung (master) August 15, 2011, 10:37 (GMT) |
Select by Keying Set... * Split off code to refresh relative/builtin KeyingSets for the current context before they get used to a separate function. * Hooked this up to a new PyAPI/RNA function: KeyingSet.refresh(). Call this before checking the paths that a Keying Set has, especially if it is not "absolute" * Added option for "Select Grouped" operator (for Objects), which will select all objects affected by the active Keying Set. This is probably more useful for absolute KeyingSets, where changing the selection is less likely to affect the result. - The equivalent for bones is currently still in development, but is likely to be more useful for animators, where rigs are the primary animation entities they deal with |
Commit Details:
Full Hash: 674d1b8d68330113967fd0bb6b34edaf9c619cae
SVN Revision: 39412
Parent Commit: c8ae881
Lines Changed: +120, -25