Blender Git Loki
Git Commits -> Revision 6a41691
Revision 6a41691 by William Reynish (master) October 8, 2018, 17:46 (GMT) |
UI: layout tweaks for headers. * Move all copy & paste operators into the menus. There was no real reason why these particular operators should be in the header and not in the menus, like all other operators * Move ?Update Automatically? toggle from UV/Image Editor header into menu. * Move the pin toggle next to the ID blocks, because it is related. * Move OpenGL render from sequence header into View menu. * Sequence editor display mode and channels are now not expanded. |
Commit Details:
Full Hash: 6a41691a0d92e2582bd0f4f42f59affc2d8b850d
Parent Commit: cf8e71d
Committed By: Brecht Van Lommel
Lines Changed: +22, -44
6 Modified Paths:
/release/scripts/startup/bl_ui/space_dopesheet.py (+3, -4) (Diff)
/release/scripts/startup/bl_ui/space_graph.py (+3, -9) (Diff)
/release/scripts/startup/bl_ui/space_image.py (+2, -5) (Diff)
/release/scripts/startup/bl_ui/space_node.py (+4, -6) (Diff)
/release/scripts/startup/bl_ui/space_sequencer.py (+9, -12) (Diff)
/release/scripts/startup/bl_ui/space_view3d.py (+1, -8) (Diff)
/release/scripts/startup/bl_ui/space_graph.py (+3, -9) (Diff)
/release/scripts/startup/bl_ui/space_image.py (+2, -5) (Diff)
/release/scripts/startup/bl_ui/space_node.py (+4, -6) (Diff)
/release/scripts/startup/bl_ui/space_sequencer.py (+9, -12) (Diff)
/release/scripts/startup/bl_ui/space_view3d.py (+1, -8) (Diff)