Blender Git Loki
Git Commits -> Revision 6a689b5
Revision 6a689b5 by Germano Cavalcante (master) July 28, 2020, 12:53 (GMT) |
Transform: Correct Face Attributes: Option to merge attributes Keeping face attributes connected is now optional. Keeping UV's connected is useful for organic modeling, but bad for architectural. Differential Revision: https://developer.blender.org/D8360 |
Commit Details:
Full Hash: 6a689b5047b23bccd5e36ae9cbd74cc64f4427b3
Parent Commit: 47b82fc
Lines Changed: +252, -192
6 Modified Paths:
/release/scripts/startup/bl_ui/space_view3d_toolbar.py (+4, -0) (Diff)
/source/blender/editors/transform/transform_convert.h (+1, -1) (Diff)
/source/blender/editors/transform/transform_convert_mesh.c (+235, -190) (Diff)
/source/blender/editors/transform/transform_mode.c (+1, -1) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+9, -0) (Diff)
/source/blender/editors/transform/transform_convert.h (+1, -1) (Diff)
/source/blender/editors/transform/transform_convert_mesh.c (+235, -190) (Diff)
/source/blender/editors/transform/transform_mode.c (+1, -1) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+9, -0) (Diff)