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Git Commits -> Revision 6bc2d57
Revision 6bc2d57 by Brecht Van Lommel (master) May 22, 2013, 22:17 (GMT) |
Fix #35449: image sequences to drive e.g. particle length or used in modifiers were no properly updating when rendering animations. The render engine was only updating the image user current frame on images used by material textures. Now moved the function that updates all from the editors to blenkernel level and do it on all frame changes. |
Commit Details:
Full Hash: 6bc2d572350c4bb86d81118813dd0fded7cd17e6
SVN Revision: 56970
Parent Commit: 3f8a146
Lines Changed: +23, -32
7 Modified Paths:
/source/blender/blenkernel/BKE_image.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/image.c (+13, -0) (Diff)
/source/blender/blenkernel/intern/scene.c (+9, -4) (Diff)
/source/blender/editors/include/ED_image.h (+0, -3) (Diff)
/source/blender/editors/render/render_opengl.c (+0, -4) (Diff)
/source/blender/editors/screen/screen_edit.c (+0, -4) (Diff)
/source/blender/editors/space_image/image_edit.c (+0, -17) (Diff)
/source/blender/blenkernel/intern/image.c (+13, -0) (Diff)
/source/blender/blenkernel/intern/scene.c (+9, -4) (Diff)
/source/blender/editors/include/ED_image.h (+0, -3) (Diff)
/source/blender/editors/render/render_opengl.c (+0, -4) (Diff)
/source/blender/editors/screen/screen_edit.c (+0, -4) (Diff)
/source/blender/editors/space_image/image_edit.c (+0, -17) (Diff)