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Git Commits -> Revision 6d3b738

Revision 6d3b738 by Lukas Toenne (hair_system)
August 5, 2014, 14:52 (GMT)
Added a rebuild function for "object components" (i.e. hair).

This ensures that rigid bodies get added back into the world when the
animation loops around and the rigid body world gets destroyed and
rebuilt.

Commit Details:

Full Hash: 6d3b738c3874d333e7d6df09517a7802d3f8bbea
Parent Commit: 7bb8099
Lines Changed: +90, -46

5 Modified Paths:

/source/blender/blenkernel/BKE_object.h (+3, -0) (Diff)
/source/blender/blenkernel/intern/rigidbody.c (+0, -1) (Diff)
/source/blender/blenkernel/intern/rigidbody_objects.c (+77, -45) (Diff)
/source/blender/hair/HAIR_capi.cpp (+8, -0) (Diff)
/source/blender/hair/HAIR_capi.h (+2, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021