Blender Git Loki
Git Commits -> Revision 6e3ae36
Revision 6e3ae36 by Omar Emara (soc-2019-cycles-procedural) June 5, 2019, 17:15 (GMT) |
Added Shader Map Range node. |
Commit Details:
Full Hash: 6e3ae36a987d52c0517ad00fd2caf55c063063a7
Parent Commit: fc6d8fe
Lines Changed: +256, -0
3 Added Paths:
/intern/cycles/kernel/shaders/node_map_range.osl (+28, -0) (View)
/intern/cycles/kernel/svm/svm_map_range.h (+47, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_mapRange.c (+83, -0) (View)
/intern/cycles/kernel/svm/svm_map_range.h (+47, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_mapRange.c (+83, -0) (View)
14 Modified Paths:
/intern/cycles/blender/blender_shader.cpp (+3, -0) (Diff)
/intern/cycles/kernel/CMakeLists.txt (+1, -0) (Diff)
/intern/cycles/kernel/shaders/CMakeLists.txt (+1, -0) (Diff)
/intern/cycles/kernel/svm/svm.h (+4, -0) (Diff)
/intern/cycles/kernel/svm/svm_types.h (+1, -0) (Diff)
/intern/cycles/render/nodes.cpp (+60, -0) (Diff)
/intern/cycles/render/nodes.h (+11, -0) (Diff)
/release/scripts/startup/nodeitems_builtins.py (+1, -0) (Diff)
/source/blender/blenkernel/BKE_node.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/node.c (+1, -0) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+11, -0) (Diff)
/source/blender/nodes/CMakeLists.txt (+1, -0) (Diff)
/source/blender/nodes/NOD_shader.h (+1, -0) (Diff)
/source/blender/nodes/NOD_static_types.h (+1, -0) (Diff)
/intern/cycles/kernel/CMakeLists.txt (+1, -0) (Diff)
/intern/cycles/kernel/shaders/CMakeLists.txt (+1, -0) (Diff)
/intern/cycles/kernel/svm/svm.h (+4, -0) (Diff)
/intern/cycles/kernel/svm/svm_types.h (+1, -0) (Diff)
/intern/cycles/render/nodes.cpp (+60, -0) (Diff)
/intern/cycles/render/nodes.h (+11, -0) (Diff)
/release/scripts/startup/nodeitems_builtins.py (+1, -0) (Diff)
/source/blender/blenkernel/BKE_node.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/node.c (+1, -0) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+11, -0) (Diff)
/source/blender/nodes/CMakeLists.txt (+1, -0) (Diff)
/source/blender/nodes/NOD_shader.h (+1, -0) (Diff)
/source/blender/nodes/NOD_static_types.h (+1, -0) (Diff)