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Git Commits -> Revision 6fe5b3b
Revision 6fe5b3b by Sergej Reich (master) January 28, 2014, 07:31 (GMT) |
Fix T37673: Ray casting could fail with 0 collision margins Use bullet's old method of doing ray casts to stay compatible with old files. It's faster but a bit less accurate. |
Commit Details:
Full Hash: 6fe5b3be38af229640d1926bd908361d5e7a2b15
Parent Commit: 8fa4517
Lines Changed: +3, -0
1 Modified Path:
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+3, -0) (Diff)