Blender Git Loki

Git Commits -> Revision 70ff63e

Revision 70ff63e by Mike Erwin (master)
October 18, 2016, 04:08 (GMT)
OpenGL: tweak image shaders & code that uses them

- rename image shaders to describe exactly what they do
- rename inputs to match other built-in shaders
- set & use active texture unit
- no need to enable/disable textures with GLSL
- pull vertex format setup out of loops

Commit Details:

Full Hash: 70ff63e63fc3a63dccc6a6c567bbc347c64d6c7d
Parent Commit: 0c6939f
Lines Changed: +118, -112

3 Added Paths:

/source/blender/gpu/shaders/gpu_shader_3D_image_vert.glsl (+18, -0) (View)
/source/blender/gpu/shaders/gpu_shader_image_modulate_alpha_frag.glsl (+18, -0) (View)
/source/blender/gpu/shaders/gpu_shader_image_rect_modulate_alpha_frag.glsl (+18, -0) (View)

3 Deleted Paths:

/source/blender/gpu/shaders/gpu_shader_2D_texture_2D_frag.glsl (+0, -17)
/source/blender/gpu/shaders/gpu_shader_2D_texture_rect_frag.glsl (+0, -17)
/source/blender/gpu/shaders/gpu_shader_2D_texture_vert.glsl (+0, -19)

6 Modified Paths:

/source/blender/editors/space_view3d/drawobject.c (+4, -4) (Diff)
/source/blender/gpu/CMakeLists.txt (+3, -3) (Diff)
/source/blender/gpu/GPU_shader.h (+3, -3) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+24, -24) (Diff)
/source/blender/windowmanager/intern/wm_draw.c (+6, -7) (Diff)
/source/blender/windowmanager/intern/wm_stereo.c (+24, -18) (Diff)
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