Blender Git Loki
Git Commits -> Revision 718e2bf
Revision 718e2bf by Erwin Coumans (master) September 25, 2008, 03:02 (GMT) |
improved game soft bodies, works for objects that are using 'set smooth' use shape matching by default for game soft bodies store soft body index for game vertices |
Commit Details:
Full Hash: 718e2bf74f0ba2dcabe5bee7d88c1975ecfe9f06
SVN Revision: 16717
Parent Commit: 38a80ff
Lines Changed: +219, -108
8 Modified Paths:
/source/blender/blenkernel/intern/object.c (+1, -1) (Diff)
/source/blender/blenloader/intern/readfile.c (+1, -0) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+7, -0) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h (+6, -0) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+86, -94) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+92, -8) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+10, -0) (Diff)
/source/gameengine/Rasterizer/RAS_TexVert.h (+16, -5) (Diff)
/source/blender/blenloader/intern/readfile.c (+1, -0) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+7, -0) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h (+6, -0) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+86, -94) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+92, -8) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+10, -0) (Diff)
/source/gameengine/Rasterizer/RAS_TexVert.h (+16, -5) (Diff)