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Git Commits -> Revision 7790780
Revision 7790780 by Joshua Leung (master) February 17, 2010, 12:03 (GMT) |
Animation Editors: DopeSheet filter for Object-level animation Added a new option to filter the out Object-level (i.e. transforms, object visibility/settings, and also bone animation) animation data from the channels list. As most of these settings are transforms, I've used the transform manipulator icon and named the RNA setting display_transforms. This is useful when trying to filter out only material animation data for example, as requested by Colin. |
Commit Details:
Full Hash: 779078000603881d20c944dc0f8b101a07f6b751
SVN Revision: 26987
Parent Commit: 2eeef0b
Lines Changed: +30, -24
5 Modified Paths:
/source/blender/editors/animation/anim_filter.c (+16, -13) (Diff)
/source/blender/editors/interface/interface_templates.c (+7, -10) (Diff)
/source/blender/makesdna/DNA_action_types.h (+1, -0) (Diff)
/source/blender/makesdna/DNA_anim_types.h (+0, -1) (Diff)
/source/blender/makesrna/intern/rna_action.c (+6, -0) (Diff)
/source/blender/editors/interface/interface_templates.c (+7, -10) (Diff)
/source/blender/makesdna/DNA_action_types.h (+1, -0) (Diff)
/source/blender/makesdna/DNA_anim_types.h (+0, -1) (Diff)
/source/blender/makesrna/intern/rna_action.c (+6, -0) (Diff)