Blender Git Loki
Git Commits -> Revision 7793752
Revision 7793752 by Brecht Van Lommel (master) December 17, 2012, 21:40 (GMT) |
Fix #33487: game engine did not convert objects with rotation modes other than Euler XYZ correctly, was never implemented; |
Commit Details:
Full Hash: 779375251c51fa843337d6340e7d14959e620abe
SVN Revision: 53096
Parent Commit: 593ae2c
Lines Changed: +27, -13
5 Modified Paths:
/source/blender/blenkernel/BKE_object.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/object.c (+6, -3) (Diff)
/source/blender/editors/object/object_transform.c (+1, -1) (Diff)
/source/blender/editors/space_clip/tracking_ops.c (+1, -1) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+18, -7) (Diff)
/source/blender/blenkernel/intern/object.c (+6, -3) (Diff)
/source/blender/editors/object/object_transform.c (+1, -1) (Diff)
/source/blender/editors/space_clip/tracking_ops.c (+1, -1) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+18, -7) (Diff)