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Git Commits -> Revision 7aeb986
Revision 7aeb986 by Chris Want (master) January 7, 2004, 17:11 (GMT) |
Some better pose figuring: in pose mode, when *any* parent of a constrained bone is flagged for updating (not just an IK parent) we should update the constrainted bone (except possibly when the subtarget bone shares the parent). This solves the "Character doesn't crouch when I pull his spine downward" bug reported in the testing builds forum. |
Commit Details:
Full Hash: 7aeb986faf5f8b65c9f3ad2fbfa2669668080526
SVN Revision: 1858
Parent Commit: 8396163
Lines Changed: +41, -19
1 Modified Path:
/source/blender/src/editobject.c (+41, -19) (Diff)