Blender Git Loki
Git Commits -> Revision 7c56ac2
Revision 7c56ac2 by Dalai Felinto (master) December 4, 2018, 19:42 (GMT) |
Fix area splitting from action zone flipping viewports The top-left and bottom-right corners were creating the new area in the wrong place. Blender 2.7x only had action zone corners in the top-right, and bottom-left corners. So it had some hardcoded assumptions based on that. This commit feels a bit like a hack, but I think it may be fine. Bug reported via IRC, how to reproduce: * Change shading to Rendered. * Split viewport from the top-left corner. |
Commit Details:
Full Hash: 7c56ac235562815231b195fd5a4dd4515353c0dd
Parent Commit: baf89af
Lines Changed: +22, -8
1 Modified Path:
/source/blender/editors/screen/screen_ops.c (+22, -8) (Diff)