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Git Commits -> Revision 812e514
Revision 812e514 by Brecht Van Lommel (master) January 29, 2010, 16:32 (GMT) |
Fix #20549: selecting a texture node in a material node tree would keep that texture locked as the current visible texture in the texture buttons. |
Commit Details:
Full Hash: 812e5140b0b0a8e1569ceac3fac1852274ea3a2c
SVN Revision: 26401
Parent Commit: e803c03
Lines Changed: +46, -13
6 Modified Paths:
/release/scripts/ui/properties_texture.py (+5, -5) (Diff)
/source/blender/blenkernel/BKE_texture.h (+3, -0) (Diff)
/source/blender/blenkernel/intern/texture.c (+14, -0) (Diff)
/source/blender/editors/space_buttons/buttons_context.c (+20, -4) (Diff)
/source/blender/editors/space_node/node_edit.c (+3, -3) (Diff)
/source/blender/editors/space_node/node_select.c (+1, -1) (Diff)
/source/blender/blenkernel/BKE_texture.h (+3, -0) (Diff)
/source/blender/blenkernel/intern/texture.c (+14, -0) (Diff)
/source/blender/editors/space_buttons/buttons_context.c (+20, -4) (Diff)
/source/blender/editors/space_node/node_edit.c (+3, -3) (Diff)
/source/blender/editors/space_node/node_select.c (+1, -1) (Diff)