Blender Git Loki
Git Commits -> Revision 822e51b
Revision 822e51b by Benoit Bolsee (master) March 9, 2008, 21:42 (GMT) |
BGE memleak fixed: mesh/material not deleted when switching scene |
Commit Details:
Full Hash: 822e51bd2d663f82d360d474192718660cc9a35c
SVN Revision: 14033
Parent Commit: ce7a210
Lines Changed: +128, -46
7 Modified Paths:
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+97, -15) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.h (+10, -4) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+0, -22) (Diff)
/source/gameengine/Ketsji/KX_ISceneConverter.h (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+10, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+6, -1) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.h (+10, -4) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+0, -22) (Diff)
/source/gameengine/Ketsji/KX_ISceneConverter.h (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+10, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+6, -1) (Diff)