Blender Git Loki
Git Commits -> Revision 82f11c0
Revision 82f11c0 by Brecht Van Lommel (render25) March 2, 2010, 19:21 (GMT) |
Render Branch: compatibility related fixes for lamp power/energy/fallof, trying to get conversion to match existing renders better. |
Commit Details:
Full Hash: 82f11c0c8594d3a52d7fb8de8515320456fc69d2
SVN Revision: 27225
Parent Commit: ddbcdd1
Lines Changed: +114, -77
17 Modified Paths:
/release/scripts/ui/properties_data_lamp.py (+7, -8) (Diff)
/source/blender/blenkernel/BKE_node.h (+12, -11) (Diff)
/source/blender/blenkernel/intern/object.c (+3, -2) (Diff)
/source/blender/blenloader/intern/readfile.c (+12, -2) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+1, -1) (Diff)
/source/blender/gpu/GPU_material.h (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+6, -4) (Diff)
/source/blender/gpu/intern/gpu_material.c (+16, -16) (Diff)
/source/blender/makesdna/DNA_lamp_types.h (+2, -2) (Diff)
/source/blender/makesrna/intern/rna_lamp.c (+39, -22) (Diff)
/source/blender/render/intern/include/lamp.h (+1, -1) (Diff)
/source/blender/render/intern/source/cache.c (+2, -0) (Diff)
/source/blender/render/intern/source/convertblender.c (+1, -1) (Diff)
/source/blender/render/intern/source/lamp.c (+5, -2) (Diff)
/source/blender/render/intern/source/material.c (+4, -2) (Diff)
/source/blender/render/intern/source/rayshade.c (+1, -1) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -1) (Diff)
/source/blender/blenkernel/BKE_node.h (+12, -11) (Diff)
/source/blender/blenkernel/intern/object.c (+3, -2) (Diff)
/source/blender/blenloader/intern/readfile.c (+12, -2) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+1, -1) (Diff)
/source/blender/gpu/GPU_material.h (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+6, -4) (Diff)
/source/blender/gpu/intern/gpu_material.c (+16, -16) (Diff)
/source/blender/makesdna/DNA_lamp_types.h (+2, -2) (Diff)
/source/blender/makesrna/intern/rna_lamp.c (+39, -22) (Diff)
/source/blender/render/intern/include/lamp.h (+1, -1) (Diff)
/source/blender/render/intern/source/cache.c (+2, -0) (Diff)
/source/blender/render/intern/source/convertblender.c (+1, -1) (Diff)
/source/blender/render/intern/source/lamp.c (+5, -2) (Diff)
/source/blender/render/intern/source/material.c (+4, -2) (Diff)
/source/blender/render/intern/source/rayshade.c (+1, -1) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -1) (Diff)