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Git Commits -> Revision 8398730

Revision 8398730 by Maxime Curioni (master)
July 12, 2008, 05:02 (GMT)
soc-2008-mxcurioni: merge with trunk - rev 15540

Commit Details:

Full Hash: 8398730043faeb9af860ca7a408a5a4ba49b46f1
SVN Revision: 15542
Parent Commit: d124d3c
Lines Changed: +2062, -1193

112 Modified Paths:

/intern/ghost/intern/GHOST_SystemWin32.cpp (+9, -0) (Diff)
/intern/moto/include/GEN_Map.h (+18, -0) (Diff)
/projectfiles_vc7/blender/blenlib/BLI_blenlib.vcproj (+6, -0) (Diff)
/source/blender/blenkernel/BKE_bmeshCustomData.h (+2, -2) (Diff)
/source/blender/blenkernel/BKE_customdata.h (+6, -0) (Diff)
/source/blender/blenkernel/intern/BME_conversions.c (+254, -17) (Diff)
/source/blender/blenkernel/intern/BME_Customdata.c (+5, -4) (Diff)
/source/blender/blenkernel/intern/BME_eulers.c (+9, -5) (Diff)
/source/blender/blenkernel/intern/BME_structure.c (+0, -1) (Diff)
/source/blender/blenkernel/intern/BME_tools.c (+76, -6) (Diff)
/source/blender/blenkernel/intern/customdata.c (+112, -5) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/library.c (+31, -29) (Diff)
/source/blender/blenkernel/intern/modifier.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/particle.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+5, -5) (Diff)
/source/blender/blenkernel/intern/pointcache.c (+12, -4) (Diff)
/source/blender/blenlib/BLI_mempool.h (+3, -1) (Diff)
/source/blender/blenlib/intern/BLI_kdopbvh.c (+2, -0) (Diff)
/source/blender/blenlib/intern/BLI_mempool.c (+11, -2) (Diff)
/source/blender/blenlib/intern/storage.c (+1, -0) (Diff)
/source/blender/blenlib/intern/util.c (+1, -0) (Diff)
/source/blender/imbuf/intern/openexr/openexr_api.cpp (+33, -8) (Diff)
/source/blender/include/BDR_drawobject.h (+1, -0) (Diff)
/source/blender/include/BIF_editarmature.h (+1, -1) (Diff)
/source/blender/include/BSE_sequence.h (+2, -0) (Diff)
/source/blender/makesdna/DNA_actuator_types.h (+6, -4) (Diff)
/source/blender/makesdna/DNA_space_types.h (+9, -2) (Diff)
/source/blender/nodes/intern/CMP_nodes/CMP_gamma.c (+1, -1) (Diff)
/source/blender/python/api2_2x/sceneSequence.c (+71, -3) (Diff)
/source/blender/radiosity/intern/source/radrender.c (+12, -3) (Diff)
/source/blender/render/intern/source/convertblender.c (+1, -0) (Diff)
/source/blender/src/buttons_logic.c (+60, -38) (Diff)
/source/blender/src/buttons_object.c (+1, -1) (Diff)
/source/blender/src/buttons_scene.c (+1, -1) (Diff)
/source/blender/src/buttons_shading.c (+3, -3) (Diff)
/source/blender/src/drawarmature.c (+9, -8) (Diff)
/source/blender/src/drawimage.c (+1, -1) (Diff)
/source/blender/src/drawobject.c (+4, -4) (Diff)
/source/blender/src/drawview.c (+2, -2) (Diff)
/source/blender/src/editarmature.c (+38, -13) (Diff)
/source/blender/src/editmesh_add.c (+9, -9) (Diff)
/source/blender/src/editnla.c (+28, -7) (Diff)
/source/blender/src/editsima.c (+12, -4) (Diff)
/source/blender/src/edittime.c (+2, -2) (Diff)
/source/blender/src/header_image.c (+13, -10) (Diff)
/source/blender/src/header_view3d.c (+12, -3) (Diff)
/source/blender/src/sequence.c (+10, -0) (Diff)
/source/blender/src/space.c (+16, -5) (Diff)
/source/blender/src/transform_conversions.c (+5, -4) (Diff)
/source/blender/src/usiblender.c (+2, -0) (Diff)
/source/blender/src/view.c (+1, -1) (Diff)
/source/blender/src/vpaint.c (+18, -18) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_ActionActuator.cpp (+28, -2) (Diff)
/source/gameengine/Converter/BL_ActionActuator.h (+5, -0) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+62, -59) (Diff)
/source/gameengine/Converter/BL_MeshDeformer.cpp (+92, -82) (Diff)
/source/gameengine/Converter/BL_MeshDeformer.h (+11, -3) (Diff)
/source/gameengine/Converter/BL_ShapeDeformer.h (+4, -7) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.cpp (+30, -31) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.h (+4, -2) (Diff)
/source/gameengine/Converter/BL_SkinMeshObject.cpp (+0, -84) (Diff)
/source/gameengine/Converter/BL_SkinMeshObject.h (+0, -94) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+5, -3) (Diff)
/source/gameengine/Expressions/PyObjectPlus.h (+24, -6) (Diff)
/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_IActuator.h (+1, -0) (Diff)
/source/gameengine/GameLogic/SCA_IObject.cpp (+7, -1) (Diff)
/source/gameengine/GameLogic/SCA_IObject.h (+15, -0) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.h (+2, -0) (Diff)
/source/gameengine/Ketsji/BL_BlenderShader.cpp (+53, -27) (Diff)
/source/gameengine/Ketsji/BL_BlenderShader.h (+10, -5) (Diff)
/source/gameengine/Ketsji/BL_Material.cpp (+4, -2) (Diff)
/source/gameengine/Ketsji/BL_Material.h (+5, -2) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.cpp (+69, -31) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.h (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+57, -35) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+13, -4) (Diff)
/source/gameengine/Ketsji/KX_IpoActuator.cpp (+77, -94) (Diff)
/source/gameengine/Ketsji/KX_IpoActuator.h (+9, -3) (Diff)
/source/gameengine/Ketsji/KX_IPO_SGController.cpp (+65, -22) (Diff)
/source/gameengine/Ketsji/KX_IPO_SGController.h (+5, -2) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+45, -1) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+79, -1) (Diff)
/source/gameengine/Ketsji/KX_Light.h (+15, -1) (Diff)
/source/gameengine/Ketsji/KX_ParentActuator.cpp (+6, -0) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+27, -16) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_TouchEventManager.cpp (+10, -6) (Diff)
/source/gameengine/PyDoc/BL_ActionActuator.py (+15, -0) (Diff)
/source/gameengine/Rasterizer/RAS_BucketManager.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp (+16, -0) (Diff)
/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h (+2, -0) (Diff)
/source/gameengine/Rasterizer/RAS_IRasterizer.h (+37, -22) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp (+24, -27) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.h (+3, -7) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.cpp (+37, -24) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.h (+3, -3) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp (+10, -15) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h (+2, -6) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+19, -83) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+3, -7) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp (+43, -51) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h (+2, -6) (Diff)
/source/gameengine/Rasterizer/RAS_TexVert.cpp (+3, -39) (Diff)
/source/gameengine/Rasterizer/RAS_TexVert.h (+10, -14) (Diff)
/source/gameengine/SceneGraph/SG_Controller.h (+3, -1) (Diff)
/source/kernel/gen_system/GEN_HashedPtr.h (+1, -0) (Diff)
/source/kernel/gen_system/GEN_Map.h (+18, -0) (Diff)
/tools/Blender.py (+12, -15) (Diff)
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