Blender Git Loki
Git Commits -> Revision 847f028
Revision 847f028 by Dalai Felinto (master) May 8, 2018, 09:51 (GMT) |
Multi-Object-Editing: select random by Jefferson Rausseo with changes Aside from identation, seed should change for each object. Otherwise to objects with a copied mesh would get the exactly same "random" selection. And we do so in a consistent way so it doesn't vary depending on object order. Seed bump using hash suggested by Campbell Barton and Sergey Sharybin. Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3231 |
Commit Details:
Full Hash: 847f028b715f20aea1021220e18da1183f45c131
Parent Commit: 1c0be0e
Lines Changed: +44, -31
1 Modified Path:
/source/blender/editors/mesh/editmesh_select.c (+44, -31) (Diff)