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Git Commits -> Revision 85d9ba5

Revision 85d9ba5 by Brecht Van Lommel (master)
October 25, 2012, 15:25 (GMT)
Fix issue after commit 50282: float texture painting non-color data textures did
not do correct partial updates, now it remembers if the opengl texture is a
non-color data texture or not and takes that into account for the update.

Also includes some renaming ncd => is_data for consistency with color space
terminology used elsewhere.

Commit Details:

Full Hash: 85d9ba5cbb8d98acd13fd8fe294db00af5d3bdae
SVN Revision: 51628
Parent Commit: e0a4ca0
Lines Changed: +56, -34

13 Modified Paths:

/source/blender/blenloader/intern/readfile.c (+2, -0) (Diff)
/source/blender/gpu/GPU_draw.h (+1, -1) (Diff)
/source/blender/gpu/GPU_extensions.h (+1, -1) (Diff)
/source/blender/gpu/GPU_material.h (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_codegen.c (+4, -4) (Diff)
/source/blender/gpu/intern/gpu_codegen.h (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+16, -10) (Diff)
/source/blender/gpu/intern/gpu_extensions.c (+2, -2) (Diff)
/source/blender/imbuf/IMB_imbuf.h (+1, -1) (Diff)
/source/blender/imbuf/intern/divers.c (+21, -8) (Diff)
/source/blender/makesdna/DNA_image_types.h (+1, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_environment.c (+2, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_image.c (+2, -2) (Diff)
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