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Git Commits -> Revision 8766a71
Revision 8766a71 by Chris Want (master) January 23, 2004, 02:10 (GMT) |
Bug fix: meshes deformed by armatures were not getting updated when rendering an animation, i.e., the deformation was delayed. Please test by rendering any animations you have that involve armatures. |
Commit Details:
Full Hash: 8766a719e4490cb74f3c3efee6c8b4a224c976c7
SVN Revision: 1983
Parent Commit: 4e9ac81
Lines Changed: +3, -1
1 Modified Path:
/source/blender/renderconverter/intern/convertBlenderScene.c (+3, -1) (Diff)