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Git Commits -> Revision 8d9fba6

Revision 8d9fba6 by Benoit Bolsee (master)
November 26, 2009, 09:40 (GMT)
BGE: allow using dynamic loaded mesh in replaceMesh for soft body. This is a quick fix, it doesn't work yet on skinned mesh.

Commit Details:

Full Hash: 8d9fba656869795d9d0135d2bc3b279e9176f9a1
SVN Revision: 24913
Parent Commit: 6e46728
Lines Changed: +4, -2

1 Modified Path:

/source/gameengine/Ketsji/KX_Scene.cpp (+4, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021