Blender Git Loki

Git Commits -> Revision 8f788c6

Revision 8f788c6 by Joseph Eagar (master)
October 22, 2009, 23:22 (GMT)
merge with trunk/2.5 at r23876

[[Split portion of a mixed commit.]]

Commit Details:

Full Hash: 8f788c64db587e74079d812dbcea40c2bd4b91ff
Parent Commit: 36bb566
Lines Changed: +132036, -148017

317 Added Paths:

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/extern/Eigen2/Eigen/Array (+39, -0)
/extern/Eigen2/Eigen/Cholesky (+65, -0)
/extern/Eigen2/Eigen/Core (+154, -0)
/extern/Eigen2/Eigen/Dense (+8, -0)
/extern/Eigen2/Eigen/Eigen (+2, -0)
/extern/Eigen2/Eigen/Geometry (+51, -0)
/extern/Eigen2/Eigen/LeastSquares (+27, -0)
/extern/Eigen2/Eigen/LU (+29, -0)
/extern/Eigen2/Eigen/NewStdVector (+168, -0)
/extern/Eigen2/Eigen/QR (+73, -0)
/extern/Eigen2/Eigen/QtAlignedMalloc (+29, -0)
/extern/Eigen2/Eigen/Sparse (+132, -0)
/extern/Eigen2/Eigen/src/Array/BooleanRedux.h (+145, -0) (View)
/extern/Eigen2/Eigen/src/Array/CwiseOperators.h (+453, -0) (View)
/extern/Eigen2/Eigen/src/Array/Functors.h (+305, -0) (View)
/extern/Eigen2/Eigen/src/Array/Norms.h (+80, -0) (View)
/extern/Eigen2/Eigen/src/Array/PartialRedux.h (+342, -0) (View)
/extern/Eigen2/Eigen/src/Array/Random.h (+156, -0) (View)
/extern/Eigen2/Eigen/src/Array/Select.h (+159, -0) (View)
/extern/Eigen2/Eigen/src/Cholesky/CholeskyInstantiations.cpp (+35, -0) (View)
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/extern/Eigen2/Eigen/src/Cholesky/LLT.h (+219, -0) (View)
/extern/Eigen2/Eigen/src/Core/arch/AltiVec/PacketMath.h (+354, -0) (View)
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/extern/Eigen2/Eigen/src/Core/Assign.h (+445, -0) (View)
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832 Modified Paths:

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/source/gameengine/GameLogic/SCA_DelaySensor.cpp (+4, -0) (Diff)
/source/gameengine/GameLogic/SCA_EventManager.cpp (+3, -2) (Diff)
/source/gameengine/GameLogic/SCA_EventManager.h (+5, -3) (Diff)
/source/gameengine/GameLogic/SCA_ExpressionController.cpp (+2, -0) (Diff)
/source/gameengine/GameLogic/SCA_IActuator.cpp (+3, -1) (Diff)
/source/gameengine/GameLogic/SCA_IActuator.h (+29, -3) (Diff)
/source/gameengine/GameLogic/SCA_IController.cpp (+5, -0) (Diff)
/source/gameengine/GameLogic/SCA_IController.h (+3, -1) (Diff)
/source/gameengine/GameLogic/SCA_ILogicBrick.cpp (+3, -0) (Diff)
/source/gameengine/GameLogic/SCA_ILogicBrick.h (+3, -1) (Diff)
/source/gameengine/GameLogic/SCA_IObject.cpp (+31, -2) (Diff)
/source/gameengine/GameLogic/SCA_IObject.h (+16, -1) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.cpp (+6, -0) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.h (+2, -0) (Diff)
/source/gameengine/GameLogic/SCA_JoystickManager.cpp (+1, -2) (Diff)
/source/gameengine/GameLogic/SCA_JoystickManager.h (+0, -2) (Diff)
/source/gameengine/GameLogic/SCA_JoystickSensor.cpp (+4, -0) (Diff)
/source/gameengine/GameLogic/SCA_JoystickSensor.h (+4, -0) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardManager.cpp (+3, -4) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardManager.h (+0, -2) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp (+2, -0) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardSensor.h (+2, -0) (Diff)
/source/gameengine/GameLogic/SCA_LogicManager.cpp (+4, -0) (Diff)
/source/gameengine/GameLogic/SCA_MouseManager.cpp (+3, -4) (Diff)
/source/gameengine/GameLogic/SCA_MouseManager.h (+0, -1) (Diff)
/source/gameengine/GameLogic/SCA_MouseSensor.cpp (+15, -6) (Diff)
/source/gameengine/GameLogic/SCA_MouseSensor.h (+8, -4) (Diff)
/source/gameengine/GameLogic/SCA_NANDController.cpp (+3, -1) (Diff)
/source/gameengine/GameLogic/SCA_NORController.cpp (+3, -1) (Diff)
/source/gameengine/GameLogic/SCA_ORController.cpp (+4, -0) (Diff)
/source/gameengine/GameLogic/SCA_PropertyActuator.cpp (+4, -1) (Diff)
/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp (+1, -2) (Diff)
/source/gameengine/GameLogic/SCA_PropertyEventManager.h (+0, -2) (Diff)
/source/gameengine/GameLogic/SCA_PropertySensor.cpp (+25, -4) (Diff)
/source/gameengine/GameLogic/SCA_PropertySensor.h (+4, -0) (Diff)
/source/gameengine/GameLogic/SCA_PythonController.cpp (+31, -5) (Diff)
/source/gameengine/GameLogic/SCA_PythonController.h (+9, -5) (Diff)
/source/gameengine/GameLogic/SCA_RandomActuator.cpp (+6, -2) (Diff)
/source/gameengine/GameLogic/SCA_RandomActuator.h (+5, -0) (Diff)
/source/gameengine/GameLogic/SCA_RandomEventManager.cpp (+1, -2) (Diff)
/source/gameengine/GameLogic/SCA_RandomEventManager.h (+0, -2) (Diff)
/source/gameengine/GameLogic/SCA_RandomSensor.cpp (+4, -0) (Diff)
/source/gameengine/GameLogic/SCA_RandomSensor.h (+3, -1) (Diff)
/source/gameengine/GameLogic/SCA_TimeEventManager.cpp (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_XNORController.cpp (+3, -1) (Diff)
/source/gameengine/GameLogic/SCA_XORController.cpp (+2, -1) (Diff)
/source/gameengine/GameLogic/SConscript (+5, -3) (Diff)
/source/gameengine/GamePlayer/common/SConscript (+8, -2) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+1, -2) (Diff)
/source/gameengine/GamePlayer/ghost/SConscript (+6, -2) (Diff)
/source/gameengine/Ketsji/BL_Shader.cpp (+4, -0) (Diff)
/source/gameengine/Ketsji/BL_Shader.h (+2, -0) (Diff)
/source/gameengine/Ketsji/CMakeLists.txt (+6, -1) (Diff)
/source/gameengine/Ketsji/KXNetwork/CMakeLists.txt (+6, -1) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h (+0, -1) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp (+5, -1) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp (+4, -0) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h (+4, -0) (Diff)
/source/gameengine/Ketsji/KXNetwork/SConscript (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.cpp (+13, -12) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.h (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_Camera.h (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_CameraActuator.cpp (+5, -1) (Diff)
/source/gameengine/Ketsji/KX_CameraActuator.h (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_ConstraintActuator.cpp (+7, -1) (Diff)
/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp (+5, -1) (Diff)
/source/gameengine/Ketsji/KX_ConstraintWrapper.h (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_Dome.cpp (+37, -34) (Diff)
/source/gameengine/Ketsji/KX_GameActuator.cpp (+11, -3) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+52, -44) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+16, -25) (Diff)
/source/gameengine/Ketsji/KX_IpoActuator.cpp (+5, -2) (Diff)
/source/gameengine/Ketsji/KX_ISceneConverter.h (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+14, -4) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.h (+10, -1) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_Light.h (+4, -2) (Diff)
/source/gameengine/Ketsji/KX_MeshProxy.cpp (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_MeshProxy.h (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp (+3, -1) (Diff)
/source/gameengine/Ketsji/KX_MouseFocusSensor.h (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_NearSensor.cpp (+3, -2) (Diff)
/source/gameengine/Ketsji/KX_NearSensor.h (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.cpp (+4, -2) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.h (+4, -1) (Diff)
/source/gameengine/Ketsji/KX_ParentActuator.cpp (+5, -1) (Diff)
/source/gameengine/Ketsji/KX_ParentActuator.h (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp (+4, -1) (Diff)
/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_PolygonMaterial.cpp (+12, -0) (Diff)
/source/gameengine/Ketsji/KX_PolygonMaterial.h (+5, -0) (Diff)
/source/gameengine/Ketsji/KX_PolyProxy.cpp (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_PolyProxy.h (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_PyConstraintBinding.h (+3, -1) (Diff)
/source/gameengine/Ketsji/KX_PyMath.cpp (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_PyMath.h (+4, -1) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+77, -27) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.h (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_PythonInitTypes.cpp (+49, -18) (Diff)
/source/gameengine/Ketsji/KX_PythonInitTypes.h (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_PythonSeq.cpp (+39, -0) (Diff)
/source/gameengine/Ketsji/KX_PythonSeq.h (+7, -1) (Diff)
/source/gameengine/Ketsji/KX_RadarSensor.cpp (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_RayEventManager.h (+1, -4) (Diff)
/source/gameengine/Ketsji/KX_RaySensor.cpp (+5, -1) (Diff)
/source/gameengine/Ketsji/KX_RaySensor.h (+3, -0) (Diff)
/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp (+10, -8) (Diff)
/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp (+5, -1) (Diff)
/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp (+4, -2) (Diff)
/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp (+5, -1) (Diff)
/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+30, -16) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+6, -0) (Diff)
/source/gameengine/Ketsji/KX_SceneActuator.cpp (+4, -2) (Diff)
/source/gameengine/Ketsji/KX_SceneActuator.h (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.cpp (+4, -2) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.h (+5, -0) (Diff)
/source/gameengine/Ketsji/KX_StateActuator.cpp (+4, -1) (Diff)
/source/gameengine/Ketsji/KX_TouchEventManager.cpp (+1, -2) (Diff)
/source/gameengine/Ketsji/KX_TouchEventManager.h (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_TouchSensor.cpp (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_TouchSensor.h (+4, -1) (Diff)
/source/gameengine/Ketsji/KX_TrackToActuator.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_TrackToActuator.h (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_VehicleWrapper.cpp (+3, -1) (Diff)
/source/gameengine/Ketsji/KX_VehicleWrapper.h (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_VertexProxy.cpp (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_VertexProxy.h (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_VisibilityActuator.cpp (+5, -1) (Diff)
/source/gameengine/Ketsji/SConscript (+6, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+3, -3) (Diff)
/source/gameengine/Physics/Bullet/SConscript (+8, -2) (Diff)
/source/gameengine/PyDoc/GameTypes.py (+331, -3) (Diff)
/source/gameengine/PyDoc/SConscript (+6, -1) (Diff)
/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp (+2, -0) (Diff)
/source/gameengine/Rasterizer/SConscript (+8, -2) (Diff)
/source/gameengine/SceneGraph/SG_DList.h (+79, -0) (Diff)
/source/gameengine/SConscript (+4, -2) (Diff)
/source/gameengine/VideoTexture/CMakeLists.txt (+6, -1) (Diff)
/source/gameengine/VideoTexture/SConscript (+5, -3) (Diff)
/source/gameengine/VideoTexture/VideoFFmpeg.h (+2, -0) (Diff)
/source/Makefile (+6, -1) (Diff)
/source/nan_definitions.mk (+2, -0) (Diff)
/source/nan_warn.mk (+14, -14) (Diff)
/tools/Blender.py (+140, -6) (Diff)
/tools/btools.py (+14, -5) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021