Blender Git Loki

Git Commits -> Revision 90715c9

January 19, 2015, 17:04 (GMT)
Added back the velocity smoothing implementation.

This is now also decoupled from the internal solver data. The grid is
created as an opaque structure, filled with vertex or collider data
(todo), and then forces can be calculated by interpolating the grid at
random locations. These forces and derivatives are then fed into the
solver.

Commit Details:

Full Hash: 90715c9937e42e2671ca79ee0415a3525c6ae830
Parent Commit: f707165
Lines Changed: +206, -116

4 Modified Paths:

/source/blender/physics/intern/BPH_mass_spring.cpp (+59, -2) (Diff)
/source/blender/physics/intern/hair_volume.c (+104, -114) (Diff)
/source/blender/physics/intern/implicit.h (+16, -0) (Diff)
/source/blender/physics/intern/implicit_blender.c (+27, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021