Blender Git Loki
Git Commits -> Revision 919ea1c
Revision 919ea1c by Brecht Van Lommel (master) June 28, 2011, 12:18 (GMT) |
Cycles: uv editor and texture paint now also use active texture node. |
Commit Details:
Full Hash: 919ea1c43cd7d13b52f5520654d18e791873c584
SVN Revision: 37897
Parent Commit: 1cf0af7
Lines Changed: +188, -69
7 Modified Paths:
/source/blender/editors/include/ED_uvedit.h (+5, -1) (Diff)
/source/blender/editors/mesh/mesh_data.c (+3, -1) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+62, -19) (Diff)
/source/blender/editors/space_image/space_image.c (+28, -12) (Diff)
/source/blender/editors/space_view3d/drawmesh.c (+7, -9) (Diff)
/source/blender/editors/uvedit/uvedit_ops.c (+80, -26) (Diff)
/source/blender/editors/uvedit/uvedit_unwrap_ops.c (+3, -1) (Diff)
/source/blender/editors/mesh/mesh_data.c (+3, -1) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+62, -19) (Diff)
/source/blender/editors/space_image/space_image.c (+28, -12) (Diff)
/source/blender/editors/space_view3d/drawmesh.c (+7, -9) (Diff)
/source/blender/editors/uvedit/uvedit_ops.c (+80, -26) (Diff)
/source/blender/editors/uvedit/uvedit_unwrap_ops.c (+3, -1) (Diff)